Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. All the images and handouts from the book available to share with your players as you need themĪdapted for Fantasy Grounds by: Wayne Arsenault.Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead.Tokens for each encounter are all pre-placed in starting locations on the map.Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area.All maps resized and set up with a preset grid to make combats easy to manage.It has been lovingly converted for use within Fantasy Grounds and features the following additions:
This product is not a PDF or accessible outside of Fantasy Grounds. Wesley Schneider, Leandra Christine Schneider, David Schwartz, Amber E. Greer, Jeff Grubb, Michael Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson, Jeff Quick, Sean K Reynolds, F. A giant poster map that reveals the sweeping landscape of the Inner Sea in all its treacherous glory!īy James Jacobs with Keith Baker, Wolfgang Baur, Clinton J.Nine new monsters, including exotic humanoids of the skies and seas, undead and dragons, and an angry demon lord in exile!.Tons of new options for player characters, including Inner Sea-themed prestige classes, feats, spells, adventuring gear, and magic items!.An overview of the Inner Sea's history, a look at time and space, a discussion of magical artifacts and technological wonders, discussions of important factions and organizations, and hundreds of locations ripe for adventure!.